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Little nightmares ii mono
Little nightmares ii mono








little nightmares ii mono

Keep running across the plain until you reach a small hut. Climb onto the tree trunk on the wooden planks nailed to it, one of which activates the trap below you, and then jump over to the plain. To do this, two or three will be enough for you to throw them at the leaves, activating several traps at once. Next, you will need to neutralize more traps with the help of scattered pine cones. Proceed, and find and take the second stick to neutralize the traps hidden in the leaves. Pull it out and hit the trap blocking the passage. On the way Mono will come across bear traps, past which you can run and climb over a log, behind which there will be two more traps, in one of which a stick is stuck. With its help, climb up the cliff, continuing on your way. To go through it, take a boot and throw it into the net, which will eventually cause a log to fall on the right. Carefully go down to the boxes under the remains of the bridge and climb up the other part of it. However, in reality this is not the case. Mono will be near the destroyed bridge, without which, it would seem, it is impossible to cross the ravine. Next, you will find a small mechanism with which you need to jump over a small ditch. After that, go to the empty tree shell and climb along it to the loop in order to jump to another cliff.

little nightmares ii mono

Run forward as quickly as possible before it crushes you. Then go around the established trap and push the broken box into the depression to climb the slope to the top right.Ĭrawl along the tunnel to the roots, which will accidentally move a huge log from its place that can kill him once getting out. Climb up the slopes to the top right and walk along the log above the ravine.

little nightmares ii mono

There you will see a clearing with a sack full of dead people. Open it and crawl through the tunnel until you reach the exit. Get up and go forward until you find a passage made of a cage. Mono must escape the Wilderness, finding a friend along the way, while avoiding the bloodthirsty Hunter and the traps he has set.Īfter a nightmare, Mono wakes up in a field next to a TV. The forest also appears to have a swamp area. It is in them that Mono and Six fall after a while, fleeing from the Hunter. In addition to his dwelling and closet, where the Hunter rips off animal skins, there are other houses in the wasteland, which, however, have long been destroyed and abandoned. Somewhere in the woods, there is a house where the Hunter lives, engaged in his mad craving for taxidermy. Due to the fact that the Hunter lives in it, traps of varying kinds are placed throughout the forest, designed not only for catching animals but also for catching humans, which are soon used to make stuffed effigies. The Wilderness is a huge, overgrown forest.










Little nightmares ii mono